setMute command in the
playerVolume namespace to mute and unmute a player.
This command requires a
playerId to determine the target of the command. See the Control documentation for details.
See the table below for a description of the parameter in the body.
||boolean||true to mute the player or false to unmute the player.|
Returns an empty body with a
success value of true if successful. The player generates a
playerVolume event if the mute state was changed.
In the event of a failure, returns a
If mute was changed, the player will also send a